Ajarn Moe krub, we have been trying to find a way to display the coordinates of the player as XYZ on the HUD display in gamemode. however, any posts we have up on like blenderunderground has yet to be replied. The closest one was from another website and they said that we need to play around with python and use a code similar to the one below:
controller=gamelogic.getCurrentController ()
owner=controller.owner
printowner.worldPosition
So I think we might need to search alot more on this python thing with regards to this specific coordinate displaying thing. Hopefully, the people at blenderunderground would help us out.
We got some response, from a guy who probably assumed we've been using Blender for a decade. However, it did lead us somewhere great though. The thing we're looking for might have to do with programming the right GUI, Graphic User Interface
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