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Showing posts with label K. Wanlop. Show all posts
Showing posts with label K. Wanlop. Show all posts

Tuesday, August 31, 2010

Blender Progress 30.AUG

As of now, we've nailed

1.) simple game interface where you click something on screen and its value changes on the HUD
2.) stopping an object/ camera follow another object by key toggle

As for python programming, we are seriously considering getting a place where we could learn the basics of it. Hopefully, K.Wanlop could help us.